Animated WebGL backgrounds and effects
Generate GLSL fragment shaders and drop them straight into your Three.js, Babylon.js or raw WebGL project. Interactive, responsive, production-ready.
Who it's for
Frontend Developers
Add animated backgrounds, hover effects and shader transitions to your React or Vue apps. Ready-to-use component export.
Creative Coders
Create generative visual experiences. Start with 1,205+ presets, iterate with AI, share via link or iframe embed.
Web Designers
Integrate dynamic background effects on landing pages. Copy the iframe, paste into your CMS — no WebGL setup needed.
From generator to your site in 30 seconds
Generate a shader, click Export, copy the iframe or React component — and paste it into your project. iMouse support for interactive effects, iResolution for automatic responsiveness.
- ✓iframe embed — works on most sites and CMS (some CMS block iframes via CSP; cross-origin interactivity may be limited)
- ✓React component with WebGL canvas and interactive uniforms
- ✓Three.js ShaderMaterial snippet (available in the export dialog)
Features
Live web shader previews
Interactive plasma
Plasma that follows the mouse via iMouse — export as a React component with an interactive canvas.
Example
/generate "interactive mouse plasma glsl" --format glslAvailable uniforms
- uniform float iTime — elapsed time in seconds
- uniform vec3 iResolution — canvas size
- uniform vec4 iMouse — pointer position
Animated background
Animated aurora for landing pages — responsive via iResolution.
Example
/generate "animated aurora landing background" --format glslAvailable uniforms
- uniform float iTime — elapsed time in seconds
- uniform vec3 iResolution — canvas size
- uniform vec4 iMouse — pointer position
Hover ripple
Distortion ripple for loading / hover states — iframe-ready.
Example
/generate "hover ripple distortion effect" --format glslAvailable uniforms
- uniform float iTime — elapsed time in seconds
- uniform vec3 iResolution — canvas size
- uniform vec4 iMouse — pointer position
Add ShaderBot to your developer Discord server
Share shaders with your team, iterate in real time, export to your web stack — all in Discord.
See Server Plans →Built for the web — every format covered
iframe, React, Three.js and more.
BABYLON.ShaderMaterial with JS setup snippet. Note: Babylon.js's primary workflow is the Node Material Editor; ShaderMaterial bypasses the PBR pipeline and built-in lighting system.
Raw fragment shader — works with any WebGL/GLSL-compatible tool.
One-line iframe to embed a live running shader on any website.
Ready-to-use React component with WebGL canvas and TypeScript types.
Pre-rendered animation frames exported as a Lottie-compatible JSON sequence. Note: GLSL shaders cannot be converted to native Lottie vector animations — this export is a rasterised frame sequence wrapped in the Lottie format, not a true vector animation.
Transparent VP9 video rendered frame-by-frame server-side. Suitable for non-interactive overlays and CSS backgrounds — real-time interactivity and uniforms are not available in the exported video.
Batch export: download all formats as a single organized ZIP. Save your export configuration as a preset for future sessions.